Tag Archives: SeriousGeoGames

Find me at #EGU17

It’s almost time to go to Vienna again for the 2017 General Assembly of the European Geoscience Union, or #EGU17. It’s promising to be another awesome week of science, schnitzel, and the collection of cold bugs from around the globe. Incredibly, it will be my fifth EGU, and I have the pleasure of being joined by a couple of first-timers from my research group – I’m looking forward to showing them the ropes.

I have two oral abstracts and a poster at this year’s meeting –

EGU2017-15699 | Orals | GM3.3/SSS3.13/TS4.6

LEMSI – The Landscape Evolution Model Sensitivity Investigation
Christopher Skinner, Tom Coulthard, Wolfgang Schwanghart, and Marco Van De Wiel
Wed, 26 Apr, 16:30–16:45, Room N1

This talk will show the results from our global sensitivity analysis of the CAESAR-Lisflood model. This has been a large piece of modelling work, and seems to have been going forever. Our computers have been busy for well over a year, so it’s great to get the results out there.

EGU2017-12624 | Posters | GM3.3/SSS3.13/TS4.6 | | Highlight

Influence of Rainfall Product on Hydrological and Sediment Outputs when Calibrating the STREAP Rainfall Generator for the CAESAR-Lisflood Landscape Evolution Model
Christopher Skinner, Nadav Peleg, and Niall Quinn
Wed, 26 Apr, 17:30–19:00, Hall X2

This poster has been selected by the session conveners as being of public interest. We’ve used a rainfall generator to produce ensembles of high spatial and temporal resolution rainfall, and used this to drive the CAESAR-Lisflood model – the results are very interesting indeed!

EGU2017-764 | Orals | EOS5

SeriousGeoGames – Geoscience Virtual Reality Experiences for Festival Settings
Christopher Skinner
Thu, 27 Apr, 10:45–11:00, Room L4/5

My final talk is something a little different, and will be summarising the SeriousGeoGames project the best I can in 12 minutes! I will show a little of Humber in a Box and Flash Flood!, and sum up their successes. For a preview, check out the brand new Flash Flood! YouTube Free60 –

 Please do come find me and say “hi”, or “Oi, your research is rubbish”, and if you have something you think I should see, let me know.

See you in Vienna!

Hull University Science Festival with @SeriousGeoGames

It’s that time of year again, one of the most exciting times of the year for me. This weekend, on Friday 18th and Saturday 19th, is the Hull University Science Festival. It’s my fourth time presenting an exhibit here, and it’s come a long way. This year, I will be leading a team of helpers with an exclusively SeriousGeoGames exhibit – on behalf of the Department of GEES.

In 2013, when the event was called the Science Showcase and took part in Hull Town Hall, I was inexperienced (still to submit my thesis!), and was asked to present the Dynamic Humber Project I was employed on. Our exhibit was not very good, composing a stale poster and an informative, but not very interesting, presentation we had to project on to the ceiling! We were later joined on the ceiling by the plastic balls from Becky Williams’ awesome liquid nitrogen volcano demonstration!

My Mother-in-law, Beverley, trying Humber in a Box

In 2014, I stepped up my game a little and so did the event. The first true Hull University Science Festival, we were housed in a large marquee on Campus. I presented a hacked version of the Humber CAESAR-Lisflood model, with a slider to raise sea level – it was the precursor to Humber in a Box. The participants found it interesting when they used it, but many people bypassed us as we were sandwiched between a 3D Printer and HIVE – to be honest, I would have done the same.

My favourite ever interaction came during this event, which went something like this –

Me – You move the slider and you raise the sea level in the Humber.

Schoolgirl 1 – (With full sincerity) In real life?

Me – (Struggling to come up with a reply) No, just in the model.

Schoolgirl 2 – (Said in a way only a close friend could) Don’t worry about her, she’s really thick.

I’m not sure you can every really train or prepare yourself for conversations like this! She wasn’t “thick” as her friend cruelly suggested, and I am constantly blown away by how bright and engaged the school pupils who visit us are – it really is a joy explaining our science to them.

Last year, I had Humber in a Box at my disposal for the first time. The exhibit I was part of also featured the River in a Box mini-flume, and the this and the excitement of the VR headset ensured a busy couple of days!

Now in 2016, we will be presenting Humber in a Box, but also Flash Flood! for the first time. We have be demonstrating the application on a large TV, and you’ll get the chance to explore our virtual river valley. We will also have some of the field equipment used to make the application on display. I’m really proud of Flash Flood! and am very excited about demonstrating it in public for the first time.

Looking forward to seeing you there! Details here.

Flash Flood! from @seriousgeogames

As I have a brief hiatus whilst I wait for ArcMap to select a few million Lidar points, I thought I would share a post from the SeriousGeoGames blog. It’s all about the new application I’m developing with BetaJester Ltd.

“Flash Flood! Our new project with @BetaJesterLtd #MadewithUnity

We are pleased to announce that we have started working with developers from BetaJester on our latest project, Flash Flood!

Flash Flood! is being produced as part of the Flash Flooding from Intense Rainfall (FFIR) research programme, funded by the Natural Environment Research Council (NERC), and is designed to highlight the destructive power of flash floods. This work has taken particular significance in light of the recent flooding in the UK over December.”

Read the full post, here.

 

FULL Humber in a Box Demo Video (@SeriousGeoGames)

I anticipated it would be much harder and take much longer for me to make a full video demonstration of Humber in a Box. Actually, once I got the hang of things it was pretty straight forward. I even managed to record audio with my phone and add that to it too.

The video shows the basic functionality of Humber in the Box, demonstrating the graphics, as viewed in an immersive VR environment, and how the CAESAR-Lisflood model behind is calculating the tidal flows. The second part shows the sea level change function, increasing the water level by 1m in line with predictions for 100 years in the future. This is shown to not be as dramatic as other methods of showing the effects of future sea level rises, as it accounts for the flood defences in place (don’t forget, these will be significantly improved and raised also).

Part three gets into the hypothetical, looking at a 10m high tsunami wave travelling down the estuary. It is very dramatic, but really isn’t much of a possibility in the Humber. Finally, the video shows what would happen if all of the planet’s ice instantaneously melted, adding 74m to sea level.

You will, of course, need a Google Cardboard, or a VISR, or similar, to view this video in the way it is intended. Hopefully, before long I will be able to produce a 2D equivalent but I don’t have a version of Humber in a Box to achieve this yet. Hope you enjoy, and I really would appreciate any feedback or comments you might have.

Google Cardboard Demo for Humber in a Box (@SeriousGeoGames)

I’ve been playing around with getting a Humber in a Box demo up on YouTube, intended for view using a Google Cardboard headset. I’ve got a first test after much faffing around.

I used some freeware to record off my desktop, but as the video needs to be high quality (both resolution and framerate), it’s rather limited. After the clip reached 4GB it keeps looping back, so about 2 minutes is my limit. I can get around this by recording lots of clips and stitching them together later.

To view the clip, start this video on your smartphone and place it within the Google Cardboard. Simple really.

The final video will have an audio track with my commentary over it, explaining what the simulation is and what it is showing. Still, it’s much better in person and I hope to bring you some exciting news in that area soon!