Category Archives: serious game

FULL Humber in a Box Demo Video (@SeriousGeoGames)

I anticipated it would be much harder and take much longer for me to make a full video demonstration of Humber in a Box. Actually, once I got the hang of things it was pretty straight forward. I even managed to record audio with my phone and add that to it too.

The video shows the basic functionality of Humber in the Box, demonstrating the graphics, as viewed in an immersive VR environment, and how the CAESAR-Lisflood model behind is calculating the tidal flows. The second part shows the sea level change function, increasing the water level by 1m in line with predictions for 100 years in the future. This is shown to not be as dramatic as other methods of showing the effects of future sea level rises, as it accounts for the flood defences in place (don’t forget, these will be significantly improved and raised also).

Part three gets into the hypothetical, looking at a 10m high tsunami wave travelling down the estuary. It is very dramatic, but really isn’t much of a possibility in the Humber. Finally, the video shows what would happen if all of the planet’s ice instantaneously melted, adding 74m to sea level.

You will, of course, need a Google Cardboard, or a VISR, or similar, to view this video in the way it is intended. Hopefully, before long I will be able to produce a 2D equivalent but I don’t have a version of Humber in a Box to achieve this yet. Hope you enjoy, and I really would appreciate any feedback or comments you might have.

Google Cardboard Demo for Humber in a Box (@SeriousGeoGames)

I’ve been playing around with getting a Humber in a Box demo up on YouTube, intended for view using a Google Cardboard headset. I’ve got a first test after much faffing around.

I used some freeware to record off my desktop, but as the video needs to be high quality (both resolution and framerate), it’s rather limited. After the clip reached 4GB it keeps looping back, so about 2 minutes is my limit. I can get around this by recording lots of clips and stitching them together later.

To view the clip, start this video on your smartphone and place it within the Google Cardboard. Simple really.

The final video will have an audio track with my commentary over it, explaining what the simulation is and what it is showing. Still, it’s much better in person and I hope to bring you some exciting news in that area soon!