Humber in a Box – Sprint Fortnight

As part of my side project – SeriousGeoGames (SGG) – I am working with a team of SEED developers on ‘Humber in a Box’. This aims to merge the CAESAR-Lisflood work conducted for the Dynamic Humber project with the Unity-3D gaming engine, and Oculus Rift VR technology.

The developers, who are doing the work as part of their MEng degree, are currently on a two-week ‘Sprint’ where they focus on the project. You can follow their progress on Twitter @SeriousGeoGames

The image below is a sneak peak of their progress, with the Humber in a table within a Geographic looking room. I think it’s looking great.

HIAB Room

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